New World: Why Amazon’s MMO is Already Losing Streamer Support

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New World: Why Amazon’s MMO is Already Losing Streamer Support



As New World‘s closed beta comes to an end, we’re left with the undisputed conclusion that Amazon’s upcoming MMO has the potential to be the company’s biggest game yet. New World has been drawing a lot of attention from genre fans and casual players alike, and, whether you want to hear it or not, a lot of that attention can be attributed to the influence of major streamers who helped generate quite a bit of hype for the title during its earliest days.To get more news about safe new world gold, you can visit spieltimes.com official website.

To be fair, the streaming community’s early embrace of New World wasn’t entirely organic. Not only did New World‘s developers implement a variety of streamer-specific features in the game (which is hardly a surprise given that Amazon owns Twitch), but some streamers may have been paid to play the game during its closed beta period. However it happened, it’s clear that Amazon is counting on streamer support for New World‘s August 31st launch.

As it turns out, that could be a big problem. While New World make a big splash in the streaming community when the game’s closed beta started, it’s becoming clear that the streaming community is divided regarding the game’s long-term prospects. That normally wouldn’t be big news to most people, but given that Amazon is clearly hoping that streamers will help them sell this game, their concerns may end up impacting the MMORPG’s short and long-term prospects.

It’s nearly impossible for studios to fully account for the presence of streamers in their games and the ways their presence will fundamentally alter the “intended” experience. For instance, if you happen to queue into a Call of Duty: Warzone match that a popular streamer has also queued into, there’s a strong possibility that you’ll be dealing with more hackers as well as supportive fans who “stream sniped” their way into the match.

When it comes to New World, though, streamer influence is already causing some unique gameplay issues that could prove to be difficult to balance without significantly altering the game’s PvP systems.

New World‘s biggest streamers tend to attract large crowds of in-game players, which shouldn’t surprise anybody. Much as it is in World of Warcraft, Final Fantasy 14, and other popular MMOs, streamers are often followed by players willing to help them out on quests, destroy their enemies, or even just give them money and items. It happens all the time.

One of New World‘s biggest draws, though, is a PvP-focused territory and settlement system that allows members of the game’s various companies to effectively control parts of the map. Territories can be purchased for 100,000 coins (which is a pretty high price in the early parts of the adventure) and players can take control of currently occupied territories and settlements through New World‘s “War” system. Basically, if you get enough people to work together, you too can “own” a piece of New World.

Maybe you already see the problem. Streamers practically come with a built-in army of players who are more than willing to offer the resources and PvP support needed to control territories. Not only does this potentially eliminate what is supposed to be a big part of the New World social experience (getting players together to contribute resources, defend territories, elect leaders, etc.), but it means that bigger streamers can theoretically take over servers with relative ease if they choose to do so.
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